s1ru1

Posts Tagged ‘YouTube

'World Uncanny Story'. From yule.sohu.com.

 

‘World Uncanny Story’ is a famouse Japanese TV dramas started at 1996. The series is aiming to create some fansy and even horror dramas associating with lates popular topic. Audiences all arond Japan and Asian areas found it entertaining yet profound. The latest dramas released in Sping of 2011 including a short story of prank programme online. The group is dedicated to prank people and put the videos online. Without ethic or even legal consideration, the whole crew especially the boss are targeting at the maximised popularity. However the story ends up with that the boss got pranked by his crew. And the prank didn’t stop until he fall from a skyscraper.

Prank Group in 'World Uncanny Story' directed by 河毛俊作,石川淳一.

The whole story sharply pointed out the largest concern behind such prank programmes online. That is, with no restrictions the shocking level of the programme will only be exploded by humans’ greed and curiosity. Prank videos have fulfilled people’s desire of peeping at others and taking pleasure in other’s misfortune. But for the protagonists in the video, they may find themselves offended and not respected by their beloved joke makers– usually the close friends, relatives etc. If the prank goes too far or out of control, the relationship will be inevitably influenced even though we can’t track what will happen behind the scene.

Pranker fall from a skyscraper in a prank. From 'World Uncanny Story' directed by 河毛俊作,石川淳一.

 

Superficially, prank programme has nothing to do with our Web 2.0. But the fact is, Web 2.0 extremely expanded the popularity of prank programme. With some convenient video sharing site like YouTube, people tend to prank more and get pranked more. While TV seems to be a much more limited-accessed media, websites give people more motivations. Basicly, they encourage people more on exposing themselves and surroundings

However, as one of the creative works, prank programmes involved not only the copyright problems but also the ethic and safety topics. Hopefully, go back to ‘World Uncanny Story’, the reallife pranker won’t end up with such tragedy out of prankees’ revenges.

Online “community” is not exactly same as the real- life community. Real- life community means a particular group of people who are all alike in some way. While it goes online, “the term community relates to group with a communal preference in music, movies or books” (Dijck, 2009: 44) which can also be called “taste community”. Like people who all take “extremely lying down” photos or believe in vampires. Those “communities” are definitely too informal to become a community existing in society.

But in UGC online system, those “communities” are popular and increasing, especially after the ranking tactics are introduced in. Ranking tactics, in this case, includes a series of strategies which can promote popular favorites. Such strategies, in a video sharing website, are tagging, commenting, sharing, rating etc.

YouTube Recommendation Page. From applicationtalk.com.

Tagging, the most important ranking tactic, stimulates the online “communities” to form. After a video is generated, the user will tag it with various short descriptions to get more attention. “Shared free-form tags… (are) generating annotations for objects with a minimum amount of effort” ( Choudhury, etc, 2008: 747). If any of those tags are similar to existent tags by other users, the system will automatically combine them together. And the communication between those two like-minded users is provided. Thus more similar tags will bring more users together to form a “community”.

After the “communities” are formed, ranking tactics like tagging also help to get more users involved. When a user search some tag, the systems will automatically provide a series of the similarly-tagged videos based on the popularity (rating) of each. And users will then either share them or comment on them to join the community. Also, when a user selects a tag or a person, some tasks “that apply for personalization in a collaboratively tagged database” will be shown. And some “common tasks (will also show) like: suggesting tags when interesting content has been found, retrieving relevant content by using tags as queries, getting help from experts on a certain topic, making new friends, and using your friends to discover relevant content” (Clements, etc, 2010: 21: 2). And obviously each of them would lead the user to join a “community” which suits him/ her. Besides, “the profile created by a user’s annotations can be used effectively to adapt the ranking to personal preferences” (Clements, etc, 2010: 21: 2). For example On YouTube, after users have created their own profiles, the site will automatically generate a personalized “recommended videos” for them. Those recommendations may not be the most popular videos for majority but may become their favorites. Thus the users will be more likely to get involved in the online “communities”.

Other ranking features like sharing and subscribing also contribute on integrating same-interested users. Because the ranking of a video strongly depends on the two features. The video providers will normally encourage viewers to share it or subscribe their personal channels. If users share videos of YouTube on Facebook, then their friends might be also interested in them. And the subscription includes the subscribers into the “community” created by founders already.

A taxonomy of the tasks in a social content system that apply for personalization. Level 1 shows the three tasks that apply to users that just enter the system (T1-T3). Level 2 indicates the tasks that arise after the user has selected either an item, tag, or another user (T4-T12). (Clements, etc, 2010: 21: 2)

Reference:

Jose van Dijck, ‘Users Like You? Theorizing Agency in User-Generated Content’, Media, Culture and Society 31 (2009): 41-58.

S. Choudhury, J.G. Breslin, and A. Passant (2008), ‘Enrichment and Ranking of the YouTube Tag Space and Integration with the Linked Data Cloud’, in A. Bernstein et al. (Eds.): ISWC 2009, LNCS 5823, pp. 747–762, Berlin: Springer-Verlag Berlin Heidelberg 2009.

Maarten Clements, Argen P. de Vries, Marce J. T. Reinders (2010), ‘The Task-Dependent Effect of Tags and Ratings on Social Media Access’ in M. Clements et al, ACM Transactions on Information Systems, Vol. 28, No. 4, Article 21 (2010 Nov.)


Categories

calendar

June 2024
M T W T F S S
 12
3456789
10111213141516
17181920212223
24252627282930

Enjoy My Sharing

  • 537 hits